Start with the people, not a leaderboard

Ask how many people are joining, what devices they have and whether they prefer cooperating or competing. Agree on a spending limit before anyone buys. A game that needs quick reactions or deception may not suit a group that wants to talk and relax.

Browse Summer Games for ideas, then check each individual listing for multiplayer, supported devices and cost. A catalog entry alone does not establish that everyone can play together.

Two examples for different groups

For a larger group: Among Us

The official Steam listing describes 4–15 players online or over local Wi-Fi and cross-platform play across PC, console, Android and iOS. Players work on tasks while identifying impostors. It suits groups comfortable with discussion and deception; check each device’s store and chat restrictions before choosing it.

For a smaller team: Overcooked! 2

The Steam listing describes local and online play for up to four. Players coordinate cooking under pressure. It is a useful candidate if your group enjoys shared tasks and quick decisions, but verify the exact editions and platforms can connect before purchase.

Make the first session welcoming

Choose one person to explain the goal and controls, then play a practice round without worrying about the score. Let players opt out of voice chat or competitive roles. Set a finish time and have a second choice if someone cannot join.

What should we check before buying?

Look at the exact store listing for price, regional availability, age rating, online subscriptions, input and the number of copies needed. Local multiplayer and online multiplayer are different features. A game being available on two devices does not prove crossplay between them.

Three ways to decide

1. Agree on the social experience

Start with a question that is easier to answer than “What game is best?” Ask whether the group wants to build something together, solve a problem under a clock, or compete and discuss who is responsible. People can enjoy the same friends but want different things from a game night. Someone who likes a shared task may dislike being asked to bluff; someone who enjoys a lively debate may find a slow shared project less engaging.

Choose a format that allows beginners to contribute early. In a cooking game that might mean handling one task while a more experienced player explains the next order. In a deduction game it might mean explaining the meeting and voting process before the first round. Avoid assigning one person the permanent job of supervising everyone else: let the group decide how much help is welcome.

2. Work backward from the least flexible device

Make a small list of each participant’s device, store, controller or keyboard, and whether they can install a game. A PC and a console can each have a listing for the same title without the versions being able to connect. Check the official support page for that particular pairing, including the edition and generation. If the group cannot confirm compatibility, defer the purchase and use another candidate.

For example, EA’s It Takes Two guide describes two-person online co-op and a Friend’s Pass, but gives special instructions for the original Switch. A player on that device should check the exact route with their partner rather than assuming the broad crossplay list applies unchanged. One owner is needed to play the full story with a guest; if neither owns it, the pass permits the first chapter.

3. Set a spending ceiling per person

Look up the game in each participant’s store and region on the day of purchase. Record the base game, required subscriptions and any extra content needed for the chosen mode. Do not split a bundle cost on the assumption that every person can use the contents. Ask whether an extra controller, headset or account is needed and whether there are restrictions for younger players.

A worked choice: five people with different experience

Suppose five friends have a mix of computers and phones, three have never played together, and nobody wants to purchase extra hardware. The group first agrees to a discussion game and checks that each person can access a supported edition of Among Us. Its listed 4–15 player range includes all five. The host checks the game’s age and chat settings, the group agrees on a private lobby, and one player explains tasks and meetings before play.

That does not prove it will suit every five-person group. If several players dislike deception, keep the setup but choose a different game after checking its player limit. Overcooked! 2 has a four-player limit according to its listing, so it would leave one friend out of the same session. A rotating-seat plan is only a good substitute if everyone agrees to it before the night begins.

A worked choice: two people who want a longer project

Suppose two friends want a story to return to over several evenings. It Takes Two is a more relevant candidate than a fifteen-person deduction lobby. Decide who will own and host the game, confirm the guest’s Friend’s Pass and platform compatibility, and agree on a regular time. EA says the owner determines the available progress when hosting, so the group should plan around that person’s availability.

If the pair would rather set their own pace in a shared farm, look at Stardew Valley’s Steam co-op options. Before selecting it, check the relevant platform’s current player limit, save behavior and connection instructions. A shared world can become frustrating when players have different expectations about playing between sessions; agree whether to wait for each other or allow solo progress.

Before the first invitation

  • Count every person who expects to participate at the same time.
  • Confirm the exact mode and compatible device pairings from the publisher.
  • Check the cost, online access, accounts and controls for each player.
  • Share the start time, expected finish and a backup plan.
  • Explain the objective before starting and let the group opt into voice chat.

Questions groups often ask

Does multiplayer mean everyone plays together?

No. It can mean competitive or cooperative play, local play, online play, or a combination. A listing may describe more than one mode with different limits. Find the mode your group intends to use and verify its requirements.

Can someone join from a phone?

Only if the game has a suitable phone version and that version can join the specific editions your friends use. Among Us lists cross-platform play across Android, iOS, PC and console, but that is a claim about that game, not a rule for other games.

What if one person cannot connect?

Check the edition, update, region, lobby capacity and invitation route. Ask the host and that player to try a short connection check before everyone else arrives. If the issue is not quickly resolved, choose the agreed backup instead of excluding the person while the rest continue.

About this guide and disclosure

By Summer. Summer owns this publication and uses it to promote Summer products. The examples are based on the linked official listings and help pages, checked November 8, 2026; they are not hands-on test results. Check current listings before purchase, as features and prices may change.